I will show you a couple of ways in which you can create characters for your movie. In my last posts i tried to emphasise the importance of good topology for a character that will later be animated. Once we have started working with stuff like lip synching, THEN you will begin to appreciate the importance of good topology.
FIRST WAY
I will start from where i left off a couple of months ago. I was gonna show one of the many ways in which thingsare modelled in Blender, then my PC crashed with all the relevant data and documents. So i gueess i will have to start afresh on clean slate.
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